Restoration tips: UAR (Ultimate Aspect Ratio™)

UAR (ULTIMATE ASPECT RATIO™)

What is the UAR (Ultimate Aspect Ratio™)

It is an unconventional aspect ratio to represent a motion picture, using sources taken from different media, in an axis-aligned polygon enclosed inside a conventional aspect ratio screen; for this reason, it was previously known as Axis-Aligned Polygon Aspect Ratio™ (AAP A/R).

How does it work?

If a motion picture is displayed in a screen with a different aspect ratio than the original – e.g. a film on tv, a 4:3 show on a 16:9 tv – there are different methods to do it. Of course, if the aspect ratio of both screens are the same, nothing will (should) be done, and the motion picture will be displayed “as is”.

Letterbox


http://s12.postimg.cc/f5fvl19t9/killbill03.jpg

Display A/R: 1.78:1 (or 16:9) < Source A/R: 2.35:1

If the display A/R value is lower than the source A/R, black bars will be added on top and bottom sides of the picture.

This method preserves the whole image AND the original intended aspect ratio.

Pillarbox


http://s12.postimg.cc/717rgane5/Regular_SD.jpg

Display A/R: 1.78:1 (or 16:9) > Source A/R: 1.33:1 (or 4:3)

If the display A/R value is higher than the source A/R, black bars will be added on the left and right sides of the picture.

This method preserves the whole image AND the original intended aspect ratio.

Pan & Scan


http://s11.postimg.cc/tt6k76v43/sw_scope1_33.jpg

Display A/R: 1.33:1 (or 4:3) < Source A/R: 2.35:1

If the display A/R value is lower than the source A/R, the only way to avoid black bars is to choose the most important part of the actual shot, and discard the rest.

This method does NOT preserve the whole image NOR the intended aspect ratio – as you can see in the bottom picture…


http://s11.postimg.cc/732u0gmir/sw_scope2_35.jpg

Open Matte (or Full Screen)


http://s12.postimg.cc/jz483mvot/Open_Matte_Rob.png

Display A/R: 1.33:1 (or 4:3) < Source A/R: 1.85:1


http://s13.postimg.cc/ij36nv51j/se7enframing.jpg

Display A/R: 1.33:1 (or 4:3) < Source A/R: 2.35:1

If the display A/R value is lower than the source intended A/R, but a full frame version exists, is it possible to show the whole picture to “fill” the screen.

This method preserves the whole image BUT NOT the original intended aspect ratio.

Sometimes the full frame version is not available in the consumer market, but only at production level; with it, it could be possible for example to produce several versions with different aspect ratios; if someone would like to see as much picture as possible, there are two possibilities:

  1. Obtain the original full frame version – if still exist, and is possible to obtain it
  2. Make a “patchwork” using different versions that exist in the consumer market.

This is the aim of the UAR (Ultimate Aspect Ratio™).

Theoretical examples

“Ideal” UAR – both versions fill the horizontal and vertical space:


http://s15.postimg.cc/olxgq3mm3/Axis_Aligned_Polygon_Aspect_Ratio_0.png

More real example – one source fills the vertical space, while the other leaves black space on the left and right sides:


http://s15.postimg.cc/v0whmrtbv/Axis_Aligned_Polygon_Aspect_Ratio_1.png

Here one source fill the horizontal space, and the other leaves black space on top and bottom of the image:


http://s15.postimg.cc/74tcuzltn/Axis_Aligned_Polygon_Aspect_Ratio_2.png

Wrong application of the UAR method; all four sides have black spaces, while only one axis should have them:


http://s15.postimg.cc/nv4qkbk8r/Axis_Aligned_Polygon_Aspect_Ratio_3.png

Practical examples:


http://s13.postimg.cc/fl1mgf807/aspectratioeq.jpg


http://s13.postimg.cc/u6x8ieu6f/bigjacket.jpg


http://s13.postimg.cc/3yhifakp3/21519.jpg


http://s28.postimg.cc/d4hoz2u7x/05450.jpg


http://s13.postimg.cc/bialhcdvr/Rescuers2b.jpg


http://s13.postimg.cc/p31dggton/armchair_comp_jpg.jpg


http://s13.postimg.cc/44v7idttz/deep_focus_cave_comp_jpg.jpg


http://s13.postimg.cc/4dss8b6mf/Live_Hi_Res_Boxes.jpg


http://s13.postimg.cc/ci0wd1t1j/Seinfeld_HD_vs_SD_framing_compared.jpg


http://s13.postimg.cc/55vg7iatj/58872423.jpg


http://s22.postimg.cc/xm9i1lhcf/matrix_PLUS.jpg

It is possible to obtain an UAR version using not only two, but also three different sources!


http://s13.postimg.cc/r8voayx53/bourne_identity_02c.jpg


http://s13.postimg.cc/xchu8mcsn/bourne_identity_01b.jpg

(all images are 640 pixel wide only to be visually uniform, but some have the wrong UAR)

Conclusion

This is only a tentative method; the only real examples are found as images on the net; as far as I know, no fan project using AAP A/R is existence, probably because the aspect ratio of each source is not fixed, but variable, and it will be really hard to adjust a whole movie scene by scene or shot by shot or, in the worst cases, frame by frame! Of course, colored thin lines will not appear in the final version of the AAP A/R version… (-^,)

If someone knows any project using AAP A/R – released or in progress – please post more info here.

Since 2018, it is now possible to produce UAR versions, like the following:

 

  • Alien 3 – 1.78:1+2.35:1 – preliminary test, small image added
  • Alien: Resurrection – 1.78:1+2.35:1 – advanced test, added image also on both sides
  • Arrival, The (1996) – 1.33:1+1.85:1 – advanced test, maybe ends up in a fullscreen hybrid version
  • Creep (2004) – 1.78:1+2.35:1 & custom color grading – in progress
  • Dark Tower, The (2017) – 1.78:1+2.35:1 – preliminary test
  • Deep Rising – 1.78:1+2.35:1 – advanced test
  • Harry Potter and the Order of the Phoenix – preliminary test
  • Iron Man – 1.78:1+2.35:1 – released
  • Jurassic Park III (2001) – 1.33:1+1.78:1 – preliminary test
  • Matrix, The (1999) – 1.33:1+1.78:1+2.40:1 – new color grading, in progress
  • Matrix, The (1999) – 1.33:1+1.78:1+2.40:1 – old color grading, test version released
  • Resident Evil (2002) – 1.33:1+1.78:1 – SD test version released, HD in progress
  • Resident Evil: Afterlife (2004) – 1.33:1+1.78:1 – preliminary test
  • Resident Evil: Apocalypse (2010) – 1.78:1+2.35:1 & custom color grading – in progress
  • Silent Hill (2006) – 1.78:1+2.35:1 & custom color grading – in progress
  • Terminator 2 (1992) – 1.33:1+2.35:1 – preliminary test
  • Terminator 3 (2003) – 1.33:1+1.78:1 – advanced test

 

Further readings:

Hybrid Vs UAR – a simple guide
the Slice Technique

Two “good reasons” to use this technique:

http://www.avsforum.com/t/412335/do-you-want-directors-vision-oar-or-would-you-rather-have-the-extra-goodies/0_100#post_3926009

http://screenshotcomparison.com/comparison.php?id=36176

if you have any other “good reasons” like these (-^,) post them here!